The Marrow Miners are the guild with the extraction contract for the 12th Meridian of the Tarrasque. Other than the God-Butchers, they are the only group with the legal authority to work directly on the Tarrasque and there is plenty of mutual antipathy between the two groups. Founded after the 12th Meridian Crisis, the Marrow Miners have distinguished themselves by taking any ‘willing to work’ and paying fair wages. Their recruitment efforts include hobgoblins, orcs, and many from the lower classes. The general goodwill this generates amongst most of the city is tempered somewhat by racial and class based antagonism towards many of the Marrow Miners.
Since their founding, the price of much Tarrasque viscera has lowered precipitously (this include reagents and rare cuts which the Marrow Miners hypothetically can't access). The Marrow Miners (in addition to their 12th House Sponsors) are widely suspected to be major players in the organized crime of Salt in Wounds, particularly in relation to smuggling. The guild however dismisses such rumors as God-Butcher lies meant to discredit the organization.
To learn more about the founder and secrets of the organization, click here.
Like this post? Click one of the share buttons below to let the world know.
This post made possible by the Salt in Wounds Patreon Supporters. Make more Salt in Wounds happen and become a Patron today!
The City of Salt in Wounds Lawful Evil Metropolis Statistics Corruption +7; Crime +4; Economy +15; Law -6; Lore +3;...
The essence of the Tarrasque bleeds out into Salt in Wounds and the surrounding landscape , reshaping the creatures that live ...
The following monsters are often encountered by adventurers in and around the city of Salt in Wounds. You can find even more monsters here...
Tarrasque Flesh Golems are terrifying constructs utilized in and around Salt in Wounds while being virtually unknown beyond city limit...